Talking-Head Generation with Rhythmic Head Motion

Published at: European Conference on Computer Vision (ECCV) 2020, pp 35-51

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Abstract:

When people deliver a speech, they naturally move heads, and this rhythmic head motion conveys prosodic information. However, generating a lip-synced video while moving head naturally is challenging. While remarkably successful, existing works either generate still talking-face videos or rely on landmark/video frames as sparse/dense mapping guidance to generate head movements, which leads to unrealistic or uncontrollable video synthesis. To overcome the limitations, we propose a 3D-aware generative network along with a hybrid embedding module and a non-linear composition module. Through modeling the head motion and facial expressions (In our setting, facial expression means facial movement (e.g., blinks, and lip & chin movements).) explicitly, manipulating 3D animation carefully, and embedding reference images dynamically, our approach achieves controllable, photo-realistic, and temporally coherent talking-head videos with natural head movements. Thoughtful experiments on several standard benchmarks demonstrate that our method achieves significantly better results than the state-of-the-art methods in both quantitative and qualitative comparisons.

Real-time Globally Consistent Dense 3D Reconstruction with Online Texturing

Talking-Head Generation with Rhythmic Head Motion